public class SelfType
{
    public static final int DEVICE_TYPE_SERVER = 1;

    public static final int DEVICE_TYPE_CLIENT = 2;

    public static final int PLANE_TYPE_FRIEND = 10;
    public static final int PLANE_TYPE_ENEMY = 11;
    public static final int PLANE_TYPE_OTHER = 12;
    public static final int NET_TYPE_SINGLE = 100;
    public static final int NET_TYPE_TWO_PLAYER = 101;
    public static final int BULLET_MOVE_TYPE_CIRCLE = 1000;
    public static final int BULLET_MOVE_TYPE_LINE = 1001;

    public static final int BULLET_MOVE_TYPE_LINES = 1002;

}
